This is a turn based game that I made using the Unity Engine. In this game each player has 1 move per turn, it can be either telling your character to go to another tile or attack the enemy if you are close enough. Each side has a King, when the king falls, the game is over, and the side with the king that is still standing will win the game.
When your turn is up, you can use your gold to buy new units. Gold is generated every turn by the villages, so the more villages you have, the more coins you will get per turn.
If an enemy unity is in your attack range, you can choose to attack him. Every unit has its own damage, and defense damage. The damage will be inflicted to the target and the defense damage will be inflicted to the instigator of the attack and will depend on his armor and the enemy damage stat.
Kingdom's Mayhem
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Kingdom's Mayhem

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